Humankind Not standing still. Amplitude studios continues to polish the game, listening to the opinion of users. Fresh update will be released on October 28 and will bring a number of changes to the project. For example, some cultures will be processed.

Developers told in detail what to wait in the future patch:

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Additional settings of victory conditions. There will also be the opportunity to turn off the pollution and the passage counter to check which power will stand until the last.

. For example, in the https://boomerangcasino.co.uk/mobile-app/ Neolithic era, mammoths will become more dangerous, and not so much food will be removed from the sanctuaries as before. So the team plans to slow down too rapid development of the user empire.

Balancing of some crops. So, the expansionists will become easier to earn era stars – many gamers agreed that this path was one of the weakest.

Amplitude studios Still working on tools for mods. . So far in Humankind Integrated MOD.IO through which you can download user content.

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Humankind

The best comments

Yes, you can. Disconnect all the conditions of victory, except for the military and put a box in the point full destruction)

Thanks for the info) Catch plusik in karma and reputation))

Additional settings of victory conditions. .

But this is interesting. . Is it possible to turn off the number of moves and victory on targets and arrange the last surviving. Or this is exactly what gives? If anyone knows, tell me, please. Relative to 5 Tsiva.

. . . I give back the regional side (where it is generally visible, in what a balanced game), I lose resources, and these idiots after 5 moves are again a rod on me, I smear them, I am again occupied by that region and I have to give it back when they crawl on the knees of the world. The refusal button is simply inactive and I can’t pass the move either, since it is inactive too! Some kind of nonsense. That’s what you need to change. .

Well, yes, the rebalass of the application of the resource also needs to be reviewed, because how much the game did not start, then I never had either horses at the beginning, iron, copper at all once came across, ninetra once, luxurious resources never. Horses are always a maxitum, and to get a chariot you need 2 units. Iron in the best (!) case 1 unit, in order to create a fighter with a two -handed sword at the beginning 2. . ..